The Magic Number is 100…

June 29, 2011 at 6:15 pm (Achievements, Vanity Pets)

100 Pets!

OK...make that 101.


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Old Content is Still Useful

June 28, 2011 at 5:33 am (Patch Issues, Raiding)

The realms are down.  Across the server world, tents are being raised, questgivers are being ushered into position, and the house lights are preparing to dim on a whole new host of boss encounters.  And much like a State Farm commercial, thousands of guilds will enter new instances tonight, and at least three will have a Leroy Jenkins moment.  With the new tier of content, there is going to be a considerable push to focus exclusively on the Firelands raids.  That being said, there are some compelling reasons to continue to focus some time and effort on both regular and heroic Tier 11 content. Read the rest of this entry »

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And Hopefully the Patch Werk(s)!

June 27, 2011 at 1:39 am (Patch Issues)

Well, tomorrow we head through the portal into Firelands … assuming Bliz gets everything up and working.  Some random thoughts for your last-minutes of 4.1 actions:

  • Remember the valor point conversion will take place.  If your new justice point total will be over 4,000 it’s worth it to grab some mats.  If, however, you’re like me and don’t have all the current valor gear, you may want to make sure that the number will be close to 4,000 to maximize your initial buyout.
  • Kiss Thrall good-bye.  After all, you never know when you’ll see him again.  Or, if you’re a dwarf, smack him upside the back of the head for being so inconsiderate as to leave a bloodlust addicted smackhead in charge of the Horde.
  • Don’t panic that your lack all the mats for the initial goodies.  It’s going to be near a month before you can access vendors to buy new recipies.
  • Vendor any green gems you want too now – price nerf is headed your way.  Miner’s better look out too, the market on ore is going to plummet.
  • Drool over the Hunter Tier 12 awsomeness.  Prepare to shed our Murloc/Aquaman clothing!
  • Make a list of those essential addons.  You’re going to need to reload them – hopefully the raiding essentials will be available on Tuesday morning, but probably not.  So keep an eye out for DBM, Decursive, Omen, etc. – and let your guildies know when they’re updated.

Hopefully,  some more throughts tomorrow on guilds, progression, and the now “old” instances.

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And Then There was One…

June 22, 2011 at 8:12 pm (Achievements, Raiding)


Say Goodnight Neff!  11/12, one more to go!

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New Signature

June 20, 2011 at 5:53 pm (Uncategorized)

This new sig graphic is so sweet, I had to post it here.

My special thanks to Yokomus at <Sword of Azeroth>

Rustbeard - Sword of Azeroth

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How to lose friends and influence raiders

June 16, 2011 at 11:51 am (Guild Relationships)

I usually discuss ways to positively influence your guild members and raid team, but I wanted to take a moment to list some ways you can insure getting less than the best from others.  Sadly, most of this is comon sense, but within a larger guild, leadership can overlook some of these things – but it is their responsibility to make sure these types of things don’t happen.
* When raiding, make sure that all raiders are treated alike.  If the guild bank is paying for raid repairs, it should be paying for everyone’s.  If you’re charging for flasks from cauldrons, everyone best pay.  That said, it is ok to have an exception to two, like free flasks for a month, but only if its for a limited time, and the same couple of people aren’t getting the benefit repeatedly.
* Don’t relegate someone to the bench with silence.  If they’re worthy of a raid invite, they’re worthy of a whisper to inform them you’re full up.  And no, a /g anouncement isn’t any better.
* Run with who brought you.  If someone spends more than one raid period while the group learns the fight, replacing them at the last minute then dropping the boss (unless they were the reason you weren’t succeeding, and you’d best be able to back it up) is rather low class.  if they’re paying their own repairs, even more so.  If you do have to replace them, make sure that they get into the group to down the boss soon, and tell them why you’re taking them out.  If you use folks to save someone else’s purse or time, don’t be surprised when they leave, and take others with them.  This is easiest when you keep your progression group steady from week to week.
* Don’t use new content as a crutch to avoid farming older content when raiders still can use gear/want achievements from older instances.  Officers need to be aware that they’re not thbe only ones in the guild who care about achievements.
* Don’t endlessly repeat basic raid instructions/strategies unless there’s someone new or someone asks.  The 5th week of raiding, everyone knows what flasks cost.

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