Time Management and Alts

September 7, 2011 at 3:47 pm (General WoW)

When you’re juggling a job that with the commute consumes 60 hours a week, raising a teenage daughter who’s involved in sports, having a main that raids 3 nights a week, get some blog posts written, and the occasional tropical storm; it’s somewhat difficult to run the normal stable of alts that I’m used to.Time and resource management is key, both in daily life, and your WoW time.  I’ve captured a couple of the major themes I use below, and will perhaps go into it more in the future.

One of the first methods I use in leveling is the “Alt day” concept.  The key to leveling alts quickly is a combination of heirloom gear and rested XP.  Since rested XP generates at a single segment every 8 hours, I can get the full 20 segment bar done by resting   By running a particular alt only once a week, it can be sitting in an inn or capital city, soaking up rested XP, and have nearly a full bar each time I trot them out.  Also, having a continuous time to play prevents running back and forth to inns/capitals and allows a more productive use of time.

The goblins say that “time is money, friend.”  In math terms, time = money.  And just like in math, that equation flows both ways.  Using money to keep your alts in the best gear during the leveling process isn’t nearly as difficult as it used to be, given the amount of heirloom gear available.  Once you hit 80, however, having some new greens that are in abundance in the auction house should help prevent a few corpse runs.   If you have crafters in your stable, use them – you’re more likely to have cutting edge gear supplied by an alt than crafted yourself given the current rate of crafting vs rate of leveling.  I’ve found it easier to leave the upgrades for the next 10-15 levels in my mailbox.  Then, when I visit a class trainer, I hit the mailbox and load up on all the items that the character will be eligible for until the next level that requires a trainer visit.  In between alt days, my main or other alts will craft/buy the gear/create enchants for the next 10-15 levels.

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