Shared Topic: Who Owns the Guild

April 21, 2011 at 5:31 pm (Guild Relationships, Shared Topic)

Since Cata started Guilds, matter more. In order to recieve Guild beneffits. everyone most work for them. In Wotlk, Leaving a Guild meant, changing Guild Tags, in Cata means TIME.  Does a Guild belong to those who lead it?. Should we check Guild Etiquette?

Cataclysm brought a number of changes to the game, not the least of which is guild mechanics.  Formerly, guild involvement was limited to whatever the members wanted out of it, from raiding to social interaction.  If things weren’t going well, you could leave the guild, and join or form another without repercussion.  Now, with the addition of guild reputation, guild achievements, and tangible guild rewards and perks, members have more than time invested in the group.  So, when things go wrong and the issues become epic, the question is raised of who “owns” the guild and gets to determine its direction.

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Shared topic: Your Favorite Race

March 28, 2011 at 1:30 am (Shared Topic)

What is your favourite race in wow?

I notice that fellow players pick different races for different reasons, but with the addition of different classes to may of the races, class seems to no longer be a function.  For myself, however, I enjoy playing the races that seem to exemplify my personality.  It should come to no surpise to anyone that know me, then, I play a dwarf for a main.

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Dragging Out the Crystal Orb…

February 24, 2011 at 7:53 pm (Shared Topic)

Although players are still busy digging through all of the Cataclysm raid and heroic content, some are already starting to wonder what we’ll see added to the game in the 4.1 patch and beyond. While we have some hints, what do you expect to see added over the life of the expansion? How many patches? How many new dungeons? What will happen to your favorite professions? And how will the expansion’s storyline continue to unfold — and which loose ends will be wrapped up by the time the 5.0 patch is released?

It is difficult to predict which way Blizzard will go with any expansion – who really would have predicted as much “vehicle” combat as we had in WotLK?  Everyone assumed that the final boss of the expansion would be Arthas himself, and we were not wrong on that score.  I don’t think that the developers would let us off without a chance at Deathwing himself; to do so might well alienate a large portion of the playing and paying public.  Patch 4.1 will offer up the Firelands raid, ending in defeating Ragranos.  I feel confident that we can call patch 4.3 to end with Deathwing – but what comes in-between?

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Shared Topic: Digging Archeology?

January 31, 2011 at 5:55 pm (Archeology, Professions, Shared Topic)

Cataclysm’s new secondary profession, archeology, has gone through a lot of changes since it was first announced — Path of the Titans, we hardly knew you! — but is incredibly popular with players. At least, a lot of them are doing it — there are also a lot of complaints. Still, go to any dig site and you’ll see tons of eager archeologists. What do you think of it? Did Blizzard release it half-baked? Are you happy with its current implementation? What else do you hope to have added to it in future patches?

I don’t know if I’ve ever felt more like a dwarf, at least the Disney version, then when archeology hit.  “We dig, dig, dig, dig, dig, dig, dig from early morn till night.”  (Make it stop – please!)  But, in truth, I’m fairly happy with what the devs at Blizz have come up with.  Just a few comments, complaints, and ideas for the future.

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